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Ira A. Fulton School
of Engineering


Herberger College
of Fine Arts

 



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Research

The diagram below shows how the different disciplines participating in AME feed into the research areas/sub areas.

AME Research Areas and Constituting Sub Areas The development of experiential media systems requires highly integrated research across four areas and their constituting sub areas. A summary of the activities in each is given below.

Sensing: Multiple types of electronic sensors record key aspects of human activity and the physical world.

Perception and Modeling: Computational modeling allows the extraction of structure and meaning from sensed activity and the optimization of ecological coupling between users and systems.

Interaction and Feedback: Dynamic, multimodal systems are developed for sensitizing, engaging and connecting users to the experiential media environment.

Experiential Construction and Knowledge Creation: Formal frameworks are developed for creating compelling, user-oriented, physical-digital experiences.

Application Groups
AME research results in hybrid, physical-digital environments that address significant challenges in four key areas of the human condition: health, education, communication and creativity.

Within each broad application area, AME has developed an interdisciplinary application group with a well-defined focus. This focus allows the development of strong, specialized and productive synergies among the diverse faculty and student members of the group. Each application group’s theme has been developed to best leverage the strengths of the AME program and the expertise of the faculty. The work of all application groups is embedded in real life contexts: education, rehabilitation, home and office environments, daily living activities and public forums/events. The current application groups are listed below.