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ACM SIGMM 2003 Workshop on Experiential Telepresence (ETP
2003)
November 7, 2003, Berkeley, California, USA
In conjunction with
ACM Multimedia 2003
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Telepresence represents one of the most exciting and challenging areas
of technology at the intersection of computing and communications.
Researchers from various fields are addressing different aspects of telepresence
technologies. However, most telepresence systems including video conferencing
systems have been dealing with transmitting multimodal data rather than
creating effective means of experiencing remote environments and
events. We would like this workshop to facilitate a new debate in multimedia
on creation, archival, representation and transmission of electronic
experiences. The notion of an experience implies skill, facility, practical
wisdom, or insight gained by personal knowledge, feeling or action.
We are in need of models for knowledge spaces that facilitate new forms
of creativity, knowledge exploration and social relationships. The design
and measures of performance of such experiential telepresence systems
should be centered on the end user.
This workshop will build upon the
ACM SIGMM 2002 Workshop on Immersive Telepresence (ITP2002)
held in conjunction with ACM Multimedia last year. Last year’s workshop
and panel involved a lively debate on what really needs to be transmitted
for telepresence, or what is immersive – whether more realism is the
goal. One of the conclusions was that the quality of experience is of
paramount importance, and that details only come next. So a significant
challenge in telepresence is to assimilate data from different sources
to model the experience that has to be transmitted. The goal of this
workshop is to foster a community of researchers advancing the various
technical and socio-technical aspects of experiential telepresence.
We invite contributions from researchers in various fields addressing
different aspects of this challenge. These fields include computer graphics,
computer vision, human computer interaction, acoustics, signal coding
and transmission, networking, and databases, to name a few. We would
also strongly encourage publications from the arts (dance, music, theater,
visual arts), from architecture and communications.
We encourage both regular and position papers addressing experiential
telepresence including:
- Modeling and design of experiential telepresence systems
- Generative models of experience
- Multimodal sensing (including cameras/computer vision, microphone
arrays/acoustics, haptic sensors, active badges etc.)
- Multimodal presentation and display (including projection systems,
flat panels, 3D graphics, 3D audio)
- Smart sensors and sensor networks
- Context-driven representational schemes for archival and presentation
(Adaptive, user-centric representation and presentation schemes, temporal
models for user context)
- Virtual and augmented reality
- Network design and infrastructure
- Semiotics and mediated systems (transcoding of semantics across
different sign systems, spatio-temporal databases for storing experience
and context)
- Formal models for interactivity and immersion in mediated systems
(multimedia grammars, feedback)
- Formal mechanisms of evaluation of experiential telepresence systems (models,
user study methodologies)
- Examples of experiential telepresence
Workshop Format:
This one-day workshop aims to create an atmosphere
for stimulating interaction and discussion among researchers interested
in Experiential Telepresence. The workshop will include oral and poster
presentations by authors of accepted papers and a panel in which the
panelists are several prominent leaders in this area. Workshop proceedings
will be published by the ACM and made available to workshop participants.
The proceedings will include accepted papers and position statements
of the panelists.
Workshop Co-chairs:
Please feel free to
email the workshop CO-chairs for further information.
Hari
Sundaram Arizona
State University, USA
Gopal
Pingali
IBM T.J. Watson Research Center, USA
Frank
Nack
CWI, Netherlands
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